One of the things I did while at Cornell was create models for people to
test their rendering
algorithms on.
This model, which we dubbed the "Mackintosh Room", is based on the work of the
architect
Charles
Rennie Mackintosh.
The model pictured in the image was made for Dani Lischinski and rendered using his Discontinuity Meshing radiosity renderer.
The next few images show global illumination solutions of the Mackintosh
room computed by several
different methods. Many of these images are hardware z-buffer rendered,
and taken as "snapshots"
from walk-through programs.
ggreger [at] nycap [dot] rr [dot] com